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Metaverse April 15, 2022

Sedania makes a partnership with ESPL

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ESPL recently announced a partnership with Yield Guild Games Southeast Asia (YGG SEA) as part of its vision to amass gamers in the cryptocurrency, non-fungible token (NFT) gaming and Metaverse sphere. The partnership aims to generate up to 300,000 gamers for ESPL and SEDANIA Innovator Berhad.

Commenting on ESPL’s prospects and how it aligns with the Group’s focus on technology, SEDANIA Founder and Managing Director Datuk Azrin Mohd Noor said, “It is important for us to discover the viability of cutting-edge technologies critical to the Metaverse as we believe it enhances our vision of ESPL as a compelling platform that provides a more exciting gaming experience for players.”

“We’ve been working closely with ESPL to drive sustainable Esports development.Through our partnership with YGG SEA, we can channel our growth by building the foundations of a sustainable Metaverse with ESPL being at the helm of the community.

SEDANIA ventured into the esports space in 2019

SEDANIA ventured into the esports space in 2019 when it founded ESPL through its investment in Esports Pte Ltd, with the Group’s stake currently standing at 36.21%.

ESPL has organised tournaments for the world’s top game publishers, including Riot Games, Supercell, Tencent, Sky Mavis, and many others. Coming from its roots as a community-driven Esports platform, ESPL is working towards its massive goal of becoming the preferred platform for competitive gaming across all genres in the Metaverse.
On behalf of ESPL, Chief Executive Officer, Daryl Teo mentioned “Technology has definitely brought gaming and the Esports industry to astonishing new heights.

ESPL development and tournaments can be held in the Metaverse

He added, “Moving forward in 2022, ESPL will organise a series of groundbreaking tournaments involving a globalised Metaverse and NFT games such as Axie Infinity by Sky Mavis. We are optimistic that the success of our current tournaments will be a signal from gamers to continue our pursuit of expanding our user base.”

The partnership will allow ESPL to focus on enabling the 3Gs to build a sustainable ecosystem by launching exciting NFTs and projects surrounding cryptocurrency other than gaming tournaments.

MetaNews.

Michelle D. Madsen graduated from the University of Westminster and has been deeply involved in the world of finance ever since. She has worked as a Broadcast Journalist hosting various news shows and informative webcasts about the financial markets. Since 2004 she has also been writing for MetaNews daily, her attention to detail, and her in-depth knowledge of the financial markets have led her to cover Foreign Exchange and commodities. The world of finance has changed in the last few years with the introduction and rising popularity of cryptocurrencies and the Metaverse. She has in no means been left behind, adding this to her bank of intellect and is now also an expert in cryptocurrencies. For the last ten years, Ms. Madsen has been engaged in the financial market. She has notedly written a great number of incredibly informative reviews for the crypto, NFT and the Metaverse. Her wealth of knowledge has enabled her to become a leading expert in the field. She continues to inform the public writing up-to-date, thorough reviews for the readers of MetaNews as she has for the last decade.

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Metaverse

Ancient Humans is a new NFT project

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Ancient Humans NFT is one of the most unique journeys in the history of the world since it focuses on human evolution. Ancient Humans NFT serves as the foundation for a third-person, open-world survival game in which players must fight to stay alive in order to explore, trade, hunt, and compete in other games in order to gain money. The game takes place deep within the metaverse, and players will be able to embark on an infinite number of adventures alongside their friends in order to survive and advance in the world.

Users will also be able to construct the world from the ground up, as it will be there for millions of years to come

“You will be able to govern not only your own home but also a town, a city, and even your very own castle. You will never stop being a primitive ancient person, and despite this, you will never stop being the finest at what you do.”

Users will be responsible for their own sustenance, which includes consuming food and liquids and engaging in physical activity. They will crash land in the Amazon Rainforest alongside a large number of other ancient humans, and there, they will fight to stay alive. At initially, users will stay hidden in caverns while they search for the ingredients needed to make fire. But little by little, they will amass the resources, the components, and the know-how necessary to construct huts, tools, and a society. As the verse continues to develop, these locations will evolve into sophisticated cities and opulent castles.

“The dangers will keep approaching and become more severe; you will have to put up a struggle to eliminate them before they evolve into enormous monsters that your society will have to vanquish together.”

As the group increases in size, the predators will advance in terms of intelligence and capability. This game is going to keep getting more and more exciting as time goes on.

The Ancient Humans NFT community will hold a vote to determine the growth possibilities available to them and the threats that are now present in the globe. At the end of the day, the community is what makes this project what it is.

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Metaverse

iLogos unveils metaverse and NFT division

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iLogos, a company that has been in the game production business for over 16 years, is introducing a new NFT and Metaverse game development division under the name iLogos Meta. Game design, development, art production, live operations, breeding games, and tokenomics will be the key focuses of attention.

Game design, development, art production, live operations, breeding games, and tokenomics will be the key focuses of attention. Additionally, it assists the creators of the metaverse in meeting the time to market goal, maintaining community engagement, and attracting potential partners.

“We have all essential skills, experience, and expertise to produce appealing Web3 and Metaverse solutions, and see a tremendous potential in this rapidly growing market,” says Alexander Goldybin, Founder of iLogos. “We see a huge potential in this rapidly growing market.”

The company has already been successful in forming a partnership with Rumble Kong League, which is a cutting-edge web3 basketball simulator that features a one-of-a-kind ecosystem for sports enthusiasts

iLogos has become a partner for Tiny Colony, which is a pixelated metaverse in which users may create ant colonies, form large alliances with other players, and earn their NFTs. iLogos has partnered with Tiny Colony.

iLogos Game Studios is a leading producer of gaming solutions on a global scale. Since 2007, the firm has successfully completed 458 projects and collaborated with both independent developers and industry titans such as Sony, Electronic Arts, Wargaming, and Warner Brothers. More than one hundred different customers, such as Disney, Rovio, Nekki, Zynga, and others, have chosen them as their partner of choice.

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Metaverse

Harvard held a class in Virtual Reality

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The Harvard Business School Advanced Management Program class of 2017 had to think about their former classmates taking time off work, making travel and accommodation plans, and a variety of other difficulties as they set out to plan their 5-year reunion back in December of 2021. Due to COVID-19, they also had to contend with travel restrictions, and they had no idea what the future would bring.

The planning committee decided to organize the event electronically via the VR platform Mesmerise in order to carry on their quinquennial reunion while keeping everyone safe.

Sean West, a Harvard alumnus and Mesmerise advisor, organized a digital party for 90 Harvard alumni from 28 countries. The reunion was Ramsay Gulati’s book launch

The Mesmerise application was run on a Meta Quest VR headset, which was used by former classmates. Gulati split them up into two groups of 45 and spent 30 minutes talking to each of them individually. After that, everybody ambled over to Mesmerise’s digital plaza in order to meet up with one another, reminisce, and network.

The reunion lasted 90 minutes to avoid VR weariness. Everyone was urged to continue meeting in VR or in person. West said VR technology allowed him and his classmates to reconnect “in-person” without travel. Nobody missed work. Nobody was stuck without a visa or COVID, West said Business Insider. West said there was no jet lag or trip cost, which was a plus.

West compared the metaverse to a real-life reunion versus a Zoom conversation. On a Zoom call, if you want to chat to someone one-on-one, you must build a break room and invite them. “In VR, we hopped onto the plaza, out of everyone’s earshot, like real life.”

The metaverse reunion wasn’t flawless, but it united people. According to West, first-time VR users may find it difficult. West: “VR is a’sometimes’ tool.” The importance of portability and pricing can’t be stressed.

In the month of October, the Advanced Management Program class of 2017 will get together for their second reunion. West is of the opinion that the metaverse is unavoidable, and that frequent online get-togethers are on the horizon.

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