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Gaming News June 22, 2022

Tunic is an Exciting New Game on The Steam Platform

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Tunic is an isometric, top-down, adventure puzzle game for the Steam platform. It was released last month, 2022, for the PC Microsoft, MacOs, Xbox One, and Xbox Series X. The game has a pixelated art-style similar to Breath of the Wild, which makes it incredibly popular among certain demographics of players. It is a minimalist, obliquely narrative driven game that requires the player to unlock new areas of play by solving puzzle or collecting new items that allow for the player to kill certain enemies. In the main article, we will discuss some of the most unique characteristics of the game and breakdown what makes it special.

 

The Setting

As mentioned, the game is built on an isometric perspective, which means that the player character is the focal point, and the world moves around them at the behest of the player. After the world has been shifted, the player can move the character around using the new perspective, which will hopefully allow for the player to solve the puzzle of navigate the world more effectively.

The player will encounter certain enemies and obstacles which require strategically moving the world so that the player can find upgrades and progress to the next level.

The Player

The player controls a sly and quick-witted fox who’s goal is to achieve the power to defeat his enemies and save the world. The fox character is anatomically similar to that of Link, especially the version of the character portrayed in the Legend of Zelda, Breath of the Wild. This makes the character of Tunic approachable yet formidable. The game has received mostly positive reviews and, in the short time it has been on Steam, has garnered a lot of community support, and it has an average rating of 9 out of ten stars across news outlets.

 

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Billy Houghton is a top acclaimed and sought-after commodities futures trading expert. The expertise and in-depth level of analysis that is offered by Billy Houghton is what has managed to put him at the stage of being the top ranked author for MetaNews among multiple different categories. Throughout his career, Billy has specifically spent over three decades on Wall Street fine-tuning his skills, which included over two decades at a trading desk. In more recent times, specifically the last decade, Billy has been researching algorithms of AI in futures trading, and believes they are the future of trading. He started writing about the Metaverse, as he thinks its the future of everything AI related.

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Scorn, The Video Game is Coming to PC and Xbox in Late 2022

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Scorn is a game in development by developer Ebb Software, to be released by the publishing company responsible for other hit titles, Kepler Interactive. The game is a survival horror, adventure survival game that utilizes a first-person perspective. The “horror” aspect is based on the art style of the famous H.R. Geiger, responsible for such work as the Alien franchise and many more influential series. In the main article we will examine the game and what it proposes in the run-up to its release.

 

The Setting

In the game’s main setting, the player is placed in the position of a horrific humanoid who is lost in a fictional and terrifying alien planet. This landscape is populated by strange creatures and living robots, and also structures composed of steel, machines, flesh, and bone. The player explores vast and varied different places in the planet in a non-linear way, all the while searching for answers that will explain the game’s world and the player’s role in it.

“The game presents various biomechanical weapons that all attach to a modular base implanted on the character’s body; to utilize a specific weapon, the player must remove the current weapon from the base and replace it with another.”

The Wiki Scoop

“Two weapons are showcased as the most prominent: a pistol and a three-barrel shotgun that fires some form of organic spikes. The player starts with the pistol, a 6-shot weapon dealing mild damage to the in-game enemies. It appears to be completely organic, beginning with the mouth-looking base for the weapon, which can be opened to let the pistol itself be removed and exchanged for the shotgun. The shotgun is a 3-shot weapon that deals considerable damage to enemies close-up, but the damage drops at long distances.

 

MetaNews is your number one resource for information on the Metaverse and the markets. We deliver the relevant news, every day. Don’t forget to check us out on Twitter! @metanews_com. Our staff of expert researchers and copywriters are dedicated to bringing you the latest, most relevant information from all over the Metaverse and its affiliated properties. From commerce and finance, to technology and interconnectivity, MetaNews produces well researched, accurately sourced articles on a daily basis.

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Redfall is an Upcoming Shooter Game From Arkane Austin

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Redfall is a first-person shooter game being developed by Arkane Austin. It is slated to be released in 2023 and will be published by Bethesda Softworks. The game will be released for Microsoft Windows and Xbox Series X/S, and is based on several popular FPS shooters already in circulation. The game will also feature an impressive and well designed open world that is reminiscent of the Red Faction series, itself a very popular series. In the main article we will discuss the developmental strategy of the game as well as the setting.

 

The Setting

The game takes place in the fictional island town of Redfall, Massachusetts. The story revolves around the events that unfold after a failed scientific experiment which brings an army of vampires to the quiet and isolated town. The player is trapped inside the town and they are required to choose among four unique survivor classes, namely cryptozoologist Devinder Crousley, telekinetic academic Layla Ellison, combat engineer Remi de la Rosa, and supernatural sharpshooter Jacob Boyer. The overall goal is to work as a team to destroy vampires and escape the island.

The Wiki Scoop

Arkane Studios SASU is a French video game developer based in Lyon. It was founded in 1999, and released its first game, Arx Fatalis, in 2002. Besides the Lyon studio, Arkane Lyon, Arkane Studios operates Arkane Studios LLC (trading asArkane Studios Austin) in Austin, Texas, since July 2006. The studio is most known for creating the Dishonored series.

 

MetaNews is your number one resource for information on the Metaverse and the markets. We deliver the relevant news, every day. Don’t forget to check us out on Twitter! @metanews_com. Our staff of expert researchers and copywriters are dedicated to bringing you the latest, most relevant information from all over the Metaverse and its affiliated properties. From commerce and finance, to technology and interconnectivity, MetaNews produces well researched, accurately sourced articles on a daily basis.

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Atomic Heart, The Newest Contribution to RPG Gaming For 2022

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Atomic Heart is an upcoming action RPG that is being developed and published by Mundfish studio. This company also created the highly successful VR game, Soviet Lunapark. Atomic Heart’s release is slated for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X and Series S in the third or fourth quarter of 2022. In the main article we will take a closer look at what makes this game innovative compared with other RPGs of the kind, and also examine some if its settings and gamelplay.

 

The Setting

This upcoming game is what’s known as an FPS, or first-person shooter, video game with action role-playing aspects. The combat in Atomic Heart is based around shooting and melee, or physical attacks like swinging as well as improvised weapons.

Additionally, the game includes a crafting system where the weapons can be crafted together using different materials as parts that can be removed from robots or taken from household appliances. A player’s weapons can also act as supplements and upgrades using the game’s mechanic called ‘cassettes’.

The Wiki Scoop

Atomic Heart takes place in the Soviet Union in an alternate 1955. Advances in robotics in the 1930s enabled the USSR to defeat Nazi Germany in 1941, though with a much more severe loss of life. This results in the automation of much of Soviet labor and the development of a proto-Internet called the “Collectiv 1.0″ linking these robots, vastly increasing productivity and scientific advancement by the end of the 1940s.”

Concurrently, scientist Dmitriy Sechenov develops the ‘neuro-polymer,’ a programmable module based on living tissue. A believer in a collective consciousness, Sechenov plans to launch the most advanced iteration of the “Collectiv” on his 55th birthday in 1955.

 

MetaNews is your number one resource for information on the Metaverse and the markets. We deliver the relevant news, every day. Don’t forget to check us out on Twitter! @metanews_com. Our staff of expert researchers and copywriters are dedicated to bringing you the latest, most relevant information from all over the Metaverse and its affiliated properties. From commerce and finance, to technology and interconnectivity, MetaNews produces well researched, accurately sourced articles on a daily basis.

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