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Metaverse April 2, 2022

UA Multimedia unveils Beta NFT Marketplace

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UA Multimedia, a technology company with a focus in blockchain, cryptocurrency, DeFi, NFT and metaverse, today announces the launching of its beta NFT marketplace further expanding its presence in the multi-billion-dollar NFT market.

The worldwide NFT market is expected to reach $80 billion by 2025, up from $25 billion in 2021. Many firms in this field have seen rapid growth, notably OpenSea, the largest NFT marketplace, which saw its valuation climb to $13.3 billion following a recent $300 million fundraising round.

The Company’s beta Gogi Marketplace is a Binance Smart Chain digital marketplace

The beta of the company Gogi Marketplace is a digital marketplace powered by the Binance Smart Chain that allows users to find, purchase, and sell digital items using BNB. Transaction costs on the Binance chain are a fraction of what they are on Ethereum.

One of the most convincing arguments for the Company’s decision to construct its platform on the Binance blockchain is its speed and cheap transaction costs. Because of the low cost, more people should accept the notion of digital assets and collectibles, bringing it closer to the mainstream. With four times the speed of Ethereum, the BNB chain is better suited to high-volume transactions like gaming.

Sellers can opt to sell either digital files or physical items as an NFT

Gogi Marketplace will progressively extend its listing categories to include art, music, watches, rare spirits, luxury products, and perhaps vehicles and real estate. As an NFT, sellers can sell digital files or a mix of digital and physical things.

In the future, the company intends to expand the marketplace to include multi-chain transactions such as Ethereum and Solana. Users will be able to move assets between chains, making them available to a variety of marketplaces.

Gogi Marketplace is the Gogi ecosystem’s second component, following the crypto exchange GogiSwap. The metaverse will have a role in the third component. Sandbox, Decentraland, and the soon-to-be-available Bored Ape Yacht Club are all part of the company’s aim to produce NFTs for the virtual world while also expanding its footprint in the metaverse.

The Company aspires to build e-commerce solutions for the metaverse utilizing its marketplace and GOGI token to purchase and sell virtual and actual products, in addition to generating games. Users will be able to utilize the GogiSwap currency conversion service to convert other cryptos into BNB or GOGI in order to make transactions or participate in various games or events in the Company’s metaverse at some point.

“The Gogi Marketplace launch is the second milestone in our ecosystem plan,” said UA Multimedia CEO Michael Lajtay. “The NFT and metaverse market has immense development potential, and we are certain that our expansion in this field will position us as a key player and a direct beneficiary of that growth.”

MetaNews.

Michelle D. Madsen graduated from the University of Westminster and has been deeply involved in the world of finance ever since. She has worked as a Broadcast Journalist hosting various news shows and informative webcasts about the financial markets. Since 2004 she has also been writing for MetaNews daily, her attention to detail, and her in-depth knowledge of the financial markets have led her to cover Foreign Exchange and commodities. The world of finance has changed in the last few years with the introduction and rising popularity of cryptocurrencies and the Metaverse. She has in no means been left behind, adding this to her bank of intellect and is now also an expert in cryptocurrencies. For the last ten years, Ms. Madsen has been engaged in the financial market. She has notedly written a great number of incredibly informative reviews for the crypto, NFT and the Metaverse. Her wealth of knowledge has enabled her to become a leading expert in the field. She continues to inform the public writing up-to-date, thorough reviews for the readers of MetaNews as she has for the last decade.

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Metaverse

Ancient Humans is a new NFT project

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Ancient Humans NFT is one of the most unique journeys in the history of the world since it focuses on human evolution. Ancient Humans NFT serves as the foundation for a third-person, open-world survival game in which players must fight to stay alive in order to explore, trade, hunt, and compete in other games in order to gain money. The game takes place deep within the metaverse, and players will be able to embark on an infinite number of adventures alongside their friends in order to survive and advance in the world.

Users will also be able to construct the world from the ground up, as it will be there for millions of years to come

“You will be able to govern not only your own home but also a town, a city, and even your very own castle. You will never stop being a primitive ancient person, and despite this, you will never stop being the finest at what you do.”

Users will be responsible for their own sustenance, which includes consuming food and liquids and engaging in physical activity. They will crash land in the Amazon Rainforest alongside a large number of other ancient humans, and there, they will fight to stay alive. At initially, users will stay hidden in caverns while they search for the ingredients needed to make fire. But little by little, they will amass the resources, the components, and the know-how necessary to construct huts, tools, and a society. As the verse continues to develop, these locations will evolve into sophisticated cities and opulent castles.

“The dangers will keep approaching and become more severe; you will have to put up a struggle to eliminate them before they evolve into enormous monsters that your society will have to vanquish together.”

As the group increases in size, the predators will advance in terms of intelligence and capability. This game is going to keep getting more and more exciting as time goes on.

The Ancient Humans NFT community will hold a vote to determine the growth possibilities available to them and the threats that are now present in the globe. At the end of the day, the community is what makes this project what it is.

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Metaverse

iLogos unveils metaverse and NFT division

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iLogos, a company that has been in the game production business for over 16 years, is introducing a new NFT and Metaverse game development division under the name iLogos Meta. Game design, development, art production, live operations, breeding games, and tokenomics will be the key focuses of attention.

Game design, development, art production, live operations, breeding games, and tokenomics will be the key focuses of attention. Additionally, it assists the creators of the metaverse in meeting the time to market goal, maintaining community engagement, and attracting potential partners.

“We have all essential skills, experience, and expertise to produce appealing Web3 and Metaverse solutions, and see a tremendous potential in this rapidly growing market,” says Alexander Goldybin, Founder of iLogos. “We see a huge potential in this rapidly growing market.”

The company has already been successful in forming a partnership with Rumble Kong League, which is a cutting-edge web3 basketball simulator that features a one-of-a-kind ecosystem for sports enthusiasts

iLogos has become a partner for Tiny Colony, which is a pixelated metaverse in which users may create ant colonies, form large alliances with other players, and earn their NFTs. iLogos has partnered with Tiny Colony.

iLogos Game Studios is a leading producer of gaming solutions on a global scale. Since 2007, the firm has successfully completed 458 projects and collaborated with both independent developers and industry titans such as Sony, Electronic Arts, Wargaming, and Warner Brothers. More than one hundred different customers, such as Disney, Rovio, Nekki, Zynga, and others, have chosen them as their partner of choice.

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Metaverse

Harvard held a class in Virtual Reality

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The Harvard Business School Advanced Management Program class of 2017 had to think about their former classmates taking time off work, making travel and accommodation plans, and a variety of other difficulties as they set out to plan their 5-year reunion back in December of 2021. Due to COVID-19, they also had to contend with travel restrictions, and they had no idea what the future would bring.

The planning committee decided to organize the event electronically via the VR platform Mesmerise in order to carry on their quinquennial reunion while keeping everyone safe.

Sean West, a Harvard alumnus and Mesmerise advisor, organized a digital party for 90 Harvard alumni from 28 countries. The reunion was Ramsay Gulati’s book launch

The Mesmerise application was run on a Meta Quest VR headset, which was used by former classmates. Gulati split them up into two groups of 45 and spent 30 minutes talking to each of them individually. After that, everybody ambled over to Mesmerise’s digital plaza in order to meet up with one another, reminisce, and network.

The reunion lasted 90 minutes to avoid VR weariness. Everyone was urged to continue meeting in VR or in person. West said VR technology allowed him and his classmates to reconnect “in-person” without travel. Nobody missed work. Nobody was stuck without a visa or COVID, West said Business Insider. West said there was no jet lag or trip cost, which was a plus.

West compared the metaverse to a real-life reunion versus a Zoom conversation. On a Zoom call, if you want to chat to someone one-on-one, you must build a break room and invite them. “In VR, we hopped onto the plaza, out of everyone’s earshot, like real life.”

The metaverse reunion wasn’t flawless, but it united people. According to West, first-time VR users may find it difficult. West: “VR is a’sometimes’ tool.” The importance of portability and pricing can’t be stressed.

In the month of October, the Advanced Management Program class of 2017 will get together for their second reunion. West is of the opinion that the metaverse is unavoidable, and that frequent online get-togethers are on the horizon.

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